Description
Telegraphist 1920: Beats of War is a narrative rhythm game that takes you back to 1920. See, hear and feel the Battle of Warsaw from a novel perspective - a war telegraphist, the crucial bond between soldiers and commanders.
History
The game idea has its origin on HackYeah 2022 - the biggest stationary hackathon in Europe. Our team participated in the "Polish Great Battles" category and won 2nd place! We came up with the idea to create a game about being a telegraphist during the Battle of Warsaw, by sending Morse code rhythmically. The proof of concept version was made in 24 hours by a team of 6 people. Gameplay video: https://drive.google.com/file/d/1XGTDzcKZv3RH2Q6zqD5soDGD6c_f9nWl/view?usp=drive_link
Features
- Historical Campaign: Relive the dramatic Polish-Soviet War through a gripping narrative in over 10 carefully crafted levels
- Boss Encounters: Throughout the campaign, you will encounter multiple soviet commanders leading their armies. Jam their signals, break soviet code, or use other ways to help your troops on the frontline.
- Dynamic Gameplay: React to rapidly changing conditions, from broken machinery to fatigue that comes from endless hours of work. The fate of troops hinges on your steady hand.
- Cosmetics Inventory: Immerse yourself further in the historical narrative by customizing your room with a trove of authentic items. Each piece carries its own story, forging a connection to the past.
- Player-Made Campaigns: Create your custom campaigns using the built-in Level Editor and play all of them via the Steam Workshop.
Videos
Teaser - December 2023 YouTube
Images
Logo & Icon
Widgets
Awards & Recognition
- "Polish Great Battles - 2nd place" HackYeah 2022
About Cubepotato Games
- Boilerplate
- A tiny indie game dev studio - Let's cook the game!
- More information
- More information on Cubepotato Games, our logo & relevant media are available here.
Telegraphist 1920: Beats of War Credits
- Jakub Latuszek
- Producer, Project Manager, Developer
- Filip Latuszek
- Developer, Game Designer, Narrative Designer
- Mateusz Kusionowicz
- Lead Developer, UI Designer, Marketing Manager
- Emil Markiewicz
- History Expert, Narrative Designer, Animator, Developer
- Jan Stokłosa
- Graphic Designer
- Ava Kot
- Graphic Designer
- RiMiNiO
- Music Composer
- Bruno Talaga
- Game Designer, Translator
Contact
- telegraphist@cubepotato.eu
- Discord
- discord.gg/J9rtH5rVun